Every other price tool stops at eBay and TCGplayer. Hoshino reads the whole board — 30 marketplaces across Japan, Korea, Taiwan, China, the US and Europe — and lines them up as one honest price per card, then the difference between markets.
The same card doesn't clear for the same money in Tokyo, Seoul, Shanghai and New York. Hoshino reads them all — the deep, low-visibility Asian markets first, because that's the half no US-only tool can reach.
Coverage runs deepest where the data is hardest to get. Japanese, Korean, Chinese and Southeast-Asian sold data has no clean public feed — so Hoshino gathers it first-hand. Every price deep-links to its source listing, so any number can be checked at the marketplace it came from.
They're not behind on cross-border data — they're structurally blocked from it. Each is excellent at what it does, and conflicted by the business it's already in.
It can't point a buyer to a cheaper copy in Japan — that's revenue walking off its own platform. A US marketplace will never build the tool that sends you abroad.
Its business is grading cards. It will never tell you not to grade one — the exact call Hoshino makes the moment the numbers don't support it.
It sells a clean, investable US index. Messy Asian sold data would only dilute the very product it's paid to keep tidy.
The idea is easy to copy. The data isn't. First-party Asian price data can't be back-filled — every day it's collected is a day a rival can never recover. That depth, the dealer workflow around it, and the focus are the moat.
One price layer across the whole hobby — the biggest TCGs, sports, and racing. Counts below are live catalog rows in the database, not estimates.
A price is only worth acting on if it's honest about how it was made. Here's exactly how Hoshino builds every number.
Every price comes from what the market actually paid — not what one seller is hoping for. Where there's no data for a grade or a region, the page says so instead of guessing.
Recent sales carry more weight than old ones, so the number tracks the market as it is now — not the way it traded last season. When a card drops, the chart drops.
Asian sold data has no clean public feed, so Hoshino gathers it first-hand — a browser collector network plus partner feeds. Exactly what US-only tools structurally can't do.
Pokémon didn't start with the TCG — so Hoshino also carries a curated catalog of the original collectibles, catalogued with the same identity rigor as the cards.
The first Pokémon cards ever printed — out of Japan's vending machines — plus the sticker and coin lines that fed the first boom: Carddass, Amada, Meiji movie coins.
The mainstream American entry point — Topps TV Animation, Movie and Chrome, and the Burger King 23K gold cards in every school bag the year Pokémania hit.
The display-shelf side of the hobby — Tomy Moncolle, Bandai Kids and Zukan lines — catalogued alongside the cards, searchable by kind.
Honest by design: identity for every series above is live and searchable today. Sold-price depth fills in as feeds and the collector network report — until real comps exist, a dash beats a made-up number.
352,000+ cards across 30 marketplaces. No account needed to look one up.